A number of faculty at Gustavus have been experimenting with using digital tools in their courses. In some cases, these tools supplement other course activities; the digital is infused, but not a core feature of a course. In others, students create public-facing digital projects to share with the world and, along the way, learn how their discipline is influenced by the digital.
This site showcases some of the projects faculty and students have been working on. Some of these came out of a three-year Mellon Foundation grant-funded digital humanities project.
- Around the World in Eighty Days
- Compost Pile: Rich Material for Creative Writing
- Digital Storytelling
- Disney Movies: Gender, Race, and Identity
- European Minorities
- Gustavus Greek Life
- Homer Multitext Project
- Library Digital Scholarship Sandbox
- Library Kitchen: Ideas for Student Learning
- Literature and Armed Conflict in Colombia
- Oral History of Southern Minnesota Farmers
- Razor: A Literary Magazine Looking at the Creative Process
- A Tree Grows in Schaeffer Gallery
- We Want You! Modern Propaganda
If you would like to explore ways to use digital tools in a course or to set up a WordPress site for a project, feel free to contact Barbara Fister. You can also explore our guide to digital humanities for ideas. (Though this guide was created with a Mellon grant for digital humanities in mind, it’s applicable to all fields.)
Stand by: in 2018-19 we will be building on the work of the Mellon grant by hosting several conversations about digital scholarship thanks to a college Innovation Grant. By the end of the year, we hope to have a good sense of where digital scholarship belongs in the Gustavus curriculum and how the library can support it.